The details page and live console
Watch a client, talk through it, and search its history.
Every client has its own page, reached from its client row or drawer.
The header
The header card shows the client's name, its state and ping, the server it points at, and how long it has been online, both this run and in total.
Under that, the client's gear shows what it runs with: its Account (and whether it is a Premium or Offline account), the Flows attached to it, and its Dedicated IP with its health. The Dedicated IP slot shows on a plan, or while one is still attached. Click any of them to pick a different one.
Start / Stop is on the same card. Next to the gear, Run a flow starts any trigger of the client's flows by hand, with event values you choose, while the client is online. See Run any trigger now.
The ⋯ menu holds:
- Edit client: the same editor as the client drawer. Flows can be changed while the client runs; everything else needs a stop first.
- Edit flow: one entry per attached flow, opening it in the editor.
- Download log: saves the console output you are looking at.
- Keep running first: when your plan loses slots (a slot pack expires, a plan ends), the client marked here is the last one to be stopped. Only one client can hold it: turning it on for another client moves it there. It needs at least one slot on your plan.
A client that runs on a phone also shows where it runs, and says so when that phone is offline. See phone clients.
Below the header are the tabs Console, Log history and Inventory. In the classic look on a wide screen, Inventory folds into the Console tab.
Console
The live view of what the client is doing, streamed as it happens.
Filters: All, Chat, System and Errors, plus a free-text filter box. Errors is the one to reach for when a flow is misbehaving.
Vitals show the client's live state: health, food, XP, position, players, and the inventory. They only populate while the client is online. They fold into a one-line summary above the console; tap it for the full set. In the classic look on a wide screen they sit beside the console instead.
Open window previews the container or GUI the client currently has open, slot by slot. Genuinely useful when writing a shop or chest flow: you can see what the client sees, and which slot holds what. It is on the Inventory tab, with the inventory, or beside the console in the classic look on a wide screen.
Talking through the client
The input box at the bottom sends chat or commands as the client: type a message to say it,
or start with / to run a command. The fastest way to test whether a server accepts a
command before you put it in a flow.
Quick commands sit above the console as buttons: one tap sends a saved chat line or command while the client is online. See quick commands.
Log history
Everything the client has logged, kept for 7 days.
- Session filter: narrow to one run of the client; the current one is marked running.
- Day filter: pick a date.
- Search: full-text over the messages.
This is where you look after the fact: a client that dropped overnight, a flow that failed while you were away. The log block writes here, which is why it is the right way to trace a flow. Unlike notify, it does not reach your phone.